Star Wars Resistance Racer is now available on the DisneyNOW app for iOS and Android mobile devices. The team at Disney at Neo-Pangea really made a fun, little game that really captures the spirit… read more Star Wars: Resistance Racer
I’m excited to announce the next game in the Lego Star Wars franchise! LEGO Star Wars: The Skywalker Saga, from Warner Bros. Interactive Entertainment, TT Games, and Lucasfilm, will contain… read more Lego Star Wars: The Skywalker Saga
Here’s a peek at a big project we’ve been working on. Lucasfilm and Tencent have partnered on a brand new survival game mode in Contra: Return — Imperial Training! Play as… read more Star Wars x Contra: Return
We’re kicking off an amazing collaboration between Lucasfilm and Alim for Brave Frontier 2! Play as Luke, Leia, Han, Chewie and Obi-Wan against Darth Vader, Stormtroopers and other characters from… read more Star Wars x Brave Frontier 2
Big news, everyone! I’m delighted to announce that I’ve accepted a fantastic opportunity from The Walt Disney Company to rejoin Lucasfilm. It’s an incredible honor to return to the Lucas family… read more The Force Reawakens
Craig Derrick is an accomplished, creative executive with a proven track record for developing award-winning, blockbuster games, including the fastest-selling LEGO game in history, LEGO Star Wars: The Skywalker Saga, launching one of the biggest hits in mobile gaming, the $1.5B+ top-grossing Family Guy: The Quest for Stuff, and his leadership across the storied Lucasfilm franchises.
In his role at The Walt Disney Company, Craig drives the product vision, content strategy, and execution across a high-profile portfolio of global, interactive entertainment and experiences for Lucasfilm Games, including the squad-based multiplayer game Star Wars: Hunters, the upcoming cinematic action-adventure game, Star Wars Eclipse, the untitled Indiana Jones project and the long-awaited, Return to Monkey Island.
Before re-joining Lucasfilm, Craig co-founded and directed Fifth Journey's development slate, focusing on bridging Western and Asian markets to Hollywood talent; he previously ran production at TinyCo, where he was instrumental in producing the Studio's first licensed games and brand partnerships, and spent seven years at LucasArts incubating and nurturing blockbuster IPs, including Star Wars 1313 and Monkey Island. He began his career at Parallax Software, creators of the revolutionary first-person shooter series Descent.
Craig is a Producers Guild of America member and actively contributes to the film, game, and academic communities. He has spoken at Star Wars Celebration, the Game Developers Conference, and San Diego Comic-Con, and was interviewed by Bloomberg, Venture Beat, USA Today, and other online & print news sites.