Monkey Island: Special Edition won NAViGaTR’s Best Game Classic Revival Award and was nominated for two acting awards for the stellar voice work of Dominic Armato and Earle Boen. This… read more We Won a NAViGaTR Award!
Congratulations to the entire Monkey Island: Special Edition audio team for WINNING the Best Handheld Audio award at Friday’s G.A.N.G. awards ceremony. Monkey Island: Special Edition for the iPhone has… read more Our G.A.N.G.
How awesome is that!!?? Thank you IGN and to everyone that made The Secret of Monkey Island: Special Edition a huge success! Stay tuned for some exciting things happening in… read more And the award goes to…
Awesome to have Guybrush Threepwood himself, Dominic Armato, to the LucasArts offices today to meet the team, an AMA online chat, flash-mob greeting with fans at Presidio, and a late-night… read more Dominic Armato Visits LucasArts!
July 15, 2009
Craig Derrick is an accomplished, creative executive with a proven track record for developing award-winning, blockbuster games, including the fastest-selling LEGO game in history, LEGO Star Wars: The Skywalker Saga, launching one of the biggest hits in mobile gaming, the $1.5B+ top-grossing Family Guy: The Quest for Stuff, and his leadership across the storied Lucasfilm franchises.
In his role at The Walt Disney Company, Craig drives the product vision, content strategy, and execution across a high-profile portfolio of global, interactive entertainment and experiences for Lucasfilm Games, including the squad-based multiplayer game Star Wars: Hunters, the upcoming cinematic action-adventure game, Star Wars Eclipse, the untitled Indiana Jones project and the long-awaited, Return to Monkey Island.
Before re-joining Lucasfilm, Craig co-founded and directed Fifth Journey's development slate, focusing on bridging Western and Asian markets to Hollywood talent; he previously ran production at TinyCo, where he was instrumental in producing the Studio's first licensed games and brand partnerships, and spent seven years at LucasArts incubating and nurturing blockbuster IPs, including Star Wars 1313 and Monkey Island. He began his career at Parallax Software, creators of the revolutionary first-person shooter series Descent.
Craig is a Producers Guild of America member and actively contributes to the film, game, and academic communities. He has spoken at Star Wars Celebration, the Game Developers Conference, and San Diego Comic-Con, and was interviewed by Bloomberg, Venture Beat, USA Today, and other online & print news sites.