GamesRadar+ | Racing Is in the DNA of Star Wars
GamesRadar+ sat down with me this week for a longer conversation about where Galactic Racer sits in the galaxy, and why racing belongs in Star Wars in the first place. A few things I said:
“We’re in the New Republic era, which is post Return of the Jedi. We have done a few shows on Disney Plus in this space. They all have these localized stories with expansive opportunities for the characters, but the overall state of the galaxy is less important. We’re leaning into that here; there’s real escalation in our story, but it is handled at a more localized level.”
“Galactic Racer is an underdog story about competition and rivalry. It calls back to the origins of racing in the real world, and drafts off of a lot of the stories you’ve seen around racing. It can be scrappy, and that scrappy nature is true to Star Wars’ DNA. This is a used universe. We’re leaning into the hot-rodding and crafting elements with how you build your vehicle out. With how you build out your team, gain allies, and encounter rivals.”
And the line the headline came from: “Racing is in the DNA of Star Wars. It was a big inspiration for George Lucas.”
Read the full piece: https://www.gamesradar.com/games/racing/racing-is-in-the-dna-of-star-wars-galactic-racer-makes-more-sense-for-the-star-wars-universe-than-palpatine-somehow-returning-ever-did/
Fuse Games co-founder Matt Webster also went deep with IGN this week on why the game is not open world and how the story mode works: https://www.ign.com/articles/the-big-star-wars-galactic-racer-interview-why-its-not-open-world-how-its-story-mode-works-and-when-its-set




