Skip to content

Craig Derrick | Executive Producer • Storyteller • Gamemaker

  • Home
  • About Me
  • Awards
  • Credits
  • Press
  • Photography
  • Special Projects
×

Home » Buttonless: Bringing Monkey Island to iOS

 Posted in Interview, LucasArts, Monkey Island

Buttonless: Bringing Monkey Island to iOS

 January 11, 2012 1033

Check out this new book called “Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them” for an interview with me about the development of both Monkey Island 1 & 2 Special Edition and what it took to bring these games over to iOS. You can buy the book on Amazon here.

Share: TwitterFacebookRedditVKDiggLinkedinMix

Related Articles

0 899
Kinect Star Wars Released!
0 670
A Eulogy for LucasArts
0 911
Return to Monkey Island Announced!
0 861
Chad Vader Unboxes and Plays Kinect Star Wars

Post navigation

Kinect Writers’ Room →
← CES 2012: Kinect Star Wars in 3D!
Craig Derrick (2019)

Bio

Craig Derrick is an accomplished, creative executive with a proven track record for developing award-winning, blockbuster games, including the fastest-selling LEGO game in history, LEGO Star Wars: The Skywalker Saga, launching one of the biggest hits in mobile gaming, the $1.5B+ top-grossing Family Guy: The Quest for Stuff, and his leadership across the storied Lucasfilm franchises.

In his role at The Walt Disney Company, Craig drives the product vision, content strategy, and execution across a high-profile portfolio of global, interactive entertainment and experiences for Lucasfilm Games, including the squad-based multiplayer game Star Wars: Hunters, the upcoming cinematic action-adventure game, Star Wars Eclipse, the untitled Indiana Jones project and the long-awaited, Return to Monkey Island.

Before re-joining Lucasfilm, Craig co-founded and directed Fifth Journey's development slate, focusing on bridging Western and Asian markets to Hollywood talent; he previously ran production at TinyCo, where he was instrumental in producing the Studio's first licensed games and brand partnerships, and spent seven years at LucasArts incubating and nurturing blockbuster IPs, including Star Wars 1313 and Monkey Island. He began his career at Parallax Software, creators of the revolutionary first-person shooter series Descent.

Craig is a Producers Guild of America member and actively contributes to the film, game, and academic communities. He has spoken at Star Wars Celebration, the Game Developers Conference, and San Diego Comic-Con, and was interviewed by Bloomberg, Venture Beat, USA Today, and other online & print news sites.

Drop him a line at:

Recent Posts

  • 2022 | Recap
  • And the winner is…
  • We’ve Received Two Nominations at the 2022 Game Awards!
  • LEGO Star Wars: The Skywalker Saga – Galactic Edition Released!
  • An Incredible Return

Archives

Categories

Tweets by craigderrick
  • Home
  • About Me
  • Awards
  • Credits
  • News
  • Photography
  • Press
  • Special Projects

Copyright © 2023 Craig Derrick | Executive Producer • Storyteller • Gamemaker

Scroll Up