Craig Derrick | Creative Director & Executive Producer

The Writers’ Room

Posted on November 18, 2016

(L/R: Craig Derrick, Edward Neumeier, Brent Friedman, Ian Dominguez, Michael Miner, Matt Michnovetz, Michael Scalzitti, and Juli Logemann (Not Pictured)

We had the pleasure of working down in Beverly Hills this week and pulled together an all-star writers' room including Ed Neumeier and Michael Miner for an amazing new story for an IP that's near and dear to me.  Can't wait for you guys to see what we cracked with this one!

HartBeat Writers’ Room

Posted on August 11, 2016

Craig Derrick (Top) and Ian Dominguez (Bottom) at Hartbeat Productions

(L/R Adam Hann-Bird, Craig Derrick, Ian Dominguez, Joey Wells, Michael Scalzitti, Harry Ratchford, and Jeremy Bernstein)

We wrapped our first group of writing sessions for the Kevin Hart game at HartBeat Productions.  What a tremendous honor and so much fun to work with Kevin and all of these funny guys.  I love building out these writers rooms and breaking story with a diverse group of people.  Story is the heart (pun intended) of this game and we cracked what I think will be a fun adventure game that will deliver on Kevin's humor and the world of a Comedic Rockstar.  Can't wait for you guys to play this game!

Family Guy: The Quest for Stuff Writers’ Room

Posted on October 24, 2014

A sneak peek at how we made Family Guy: The Quest for Stuff so funny and authentic to the humor of the show -- we created a writers' room where they make the TV show!

The team and I traveled from S.F. to L.A. nearly every week for 6 months to write and design content (and eat steak sandwiches!) alongside the writers from Fuzzy Door (the creators of Family Guy) and members of the production team at Fox.  This direct connection to the writing staff of the show allowed us to capture the humor and voice of the show while also bouncing design ideas, future content, and the dialogue you're seeing in the game now.  We also had the privilege of working with Fuzzy Door on the writing, production, and direction of the intro cinematic that starts our game which is why it feels like a small slice of the show.

I'm so proud of what we created and happy that folks are enjoying the game!

Sadly the door isn't fuzzy.

The writers assembling at Fuzzy Door Productions

The legendary Chelsea Howe!

Shawn Ries, Alex Carter, Miriam Wilson and Arte Johann at Fuzzy Door Productions

Kinect Writers’ Room

Posted on September 4, 2011