https://youtu.be/PrjJPPP4mpQ Congratulations to Karthik, Guha, and all my friends & family at Vicarious Visions on your 25th Anniversary! I loved being a small part of it and very much look… read more Vicarious Visions 25th Anniversary
WHERE PLAY IS SERIOUS BUSINESS Craig Derrick works in an office that has a bookshelf devoted to comic books as well as a pair of seen-better-days stand-up arcade consoles. One… read more “Where Play is Serious Business”
December 10, 2002
Craig Derrick is an accomplished, creative executive with a proven track record for developing award-winning, blockbuster games, including the fastest-selling LEGO game in history, LEGO Star Wars: The Skywalker Saga, launching one of the biggest hits in mobile gaming, the $1.5B+ top-grossing Family Guy: The Quest for Stuff, and his leadership across the storied Lucasfilm franchises.
In his role at The Walt Disney Company, Craig drives the product vision, content strategy, and execution across a diverse slate of global, interactive entertainment and branded experiences for Lucasfilm Games, including the squad-based multiplayer game, Star Wars: Hunters, the upcoming cinematic action-adventure game, Star Wars Eclipse, the untitled Indiana Jones project, and the long-awaited, Return to Monkey Island.
Before re-joining Lucasfilm, Craig co-founded and directed Fifth Journey's creative slate, focusing on bridging Western and Asian markets to Hollywood talent, and previously led production at TinyCo, where he was instrumental in producing the studio's first licensed games and brand partnerships. He spent over seven years at LucasArts creating and nurturing blockbuster IPs, including Star Wars 1313 and Monkey Island and began his career as a Producer at Parallax Software on the revolutionary first-person shooter series Descent.
Craig is a Producers Guild of America member and an active contributor to the film, game, and academic communities. He’s written for Game Developer magazine, been a guest speaker at Star Wars Celebration, Game Developers Conference and San Diego Comic-Con, and interviewed by Bloomberg, Venture Beat, USA Today, and other online & print news sites.