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Development

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Graphic Design

70%

Marketing

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About Me

Craig Derrick is an award-winning, creative executive with a track record for developing some of Hollywood’s biggest brands into hit games and his leadership with the storied Star Wars franchise.

Craig currently manages a portfolio of global, interactive products and initiatives at Lucasfilm and most recently directed all phases of Fifth Journey’s creative, gaming and VR/AR initiatives with a focus on the Chinese and Asian markets. Prior to that, Craig was the head of production at TinyCo and instrumental in the development of the studio’s first licensed IP title, the top-grossing mobile game, Family Guy: The Quest for Stuff.

During his time at LucasArts, Craig oversaw the development of groundbreaking titles including Star Wars: 1313Kinect Star Wars, and the remastered Monkey Island: Special Edition series while building Team 3, an original IP team focused on developing innovative story and interactive experiences for emergent digital, mobile, and next-generation platforms.

Craig is also an active contributor to the game & academic communities and a member of the Producers Guild of America. He’s written for Game Developer magazine, spoken at the Game Developers Conference and San Diego Comic-Con, and has been interviewed by BloombergEntertainment WeeklyUSA Today, and other online & print news sites.

30+

Published Titles

25+

Management Experience

20+

Game Production

What We Do?

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Elegant

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Client’s Testimonials

Ian Dominguez

Craig is the game development equivalent to Nick Fury. He knows talent, he builds teams, directs the action, assesses every situation, and whatever the project needs, start-to-finish, he’s the guy you want in the room.

Thomas Gatewood

Craig is the gold-standard of Producers. He is an absolute master of communication, relationships, structure, and motivation. He has the amazing ability to get consistently stellar work out of his team on a daily basis- even during a otherwise-frustrating crunch. He knows how to drive people to be successful and adapt to any type of personality.

Chelsea Howe

Craig is a lifesaver. He came onto a project that had seen a carousel of vision holders with limited production know-how and within weeks brought stability, a release feature set, and an array of industry best practices. Despite being halfway through development, there was a tangible shift in how the team worked and felt. Craig boosted morale, reduced pivots, and handled the overhead so everyone else could buckle down and get it done. I can’t see the pieces coming together without him.

Veronica Gonzalez

Craig is one of the best coworkers I’ve had in my career. He’s knowledgeable without being arrogant; has fantastic interpersonal skills and drives conversations with ease; trusts the people he hires and expects the very best from them; he listens, asks important questions, and pinpoints key solutions. He’ll get his hands dirty in development but never loses sight of the big picture.

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