Craig Derrick | Game Director & Executive Producer

Pacific Rim: Breach Wars — Now Available!

Posted on March 21, 2018

NOW AVAILABLE!  Download on the Apple App Store at: http://bit.ly/prbwfba or Google Play at: http://bit.ly/prbwfbg for FREE

Solo Trailer w/Kinect Star Wars Soundtrack

Posted on February 7, 2018

So happy to see some love for the amazing soundtrack from Kinect Star Wars being used on this parody trailer.  Trust me, we made this game with a lot of love and respect for Star Wars, but we were also in on the joke and believed the "silly" Rancor and Dance modes were a nice way to add some tongue-in-cheek humor to the game.  George fortunately agreed!

And over the years that have passed since the release of the game I've had more kids and families share their stories about how they enjoyed this game together more than pretty much any other game I've made.  I'm still proud of the work everyone put into this title and I'm hopeful that it's seen one day not as a punchline for what they don't like about Star Wars, but as a game that ended up as an experimental, light-hearted and ultimately commercial success.

Oh, and we also got to make this thing of beauty!

Limited Edition Kinect Star Wars

 

Fifth Journey Beams Aboard George Takei!

Posted on July 6, 2017

George Takei is entering the world of online games. He recently joined Hong Kong and San Francisco-based gaming company Fifth Journey as a creative director.

We're very excited to announce the addition of George Takei to our Fifth Journey leadership team.  Read more about this exciting development and what's in store for the future of our company via Forbes and the South China Morning Post.

New Levels, Origami, and Adventures Await!

Posted on June 27, 2017

Check out Kubo's latest adventure with an new levels, new origami creatures to collect, and tougher battles to fight at: smarturl.it/kubothegame

Kubo Released and Featured in China!

Posted on January 13, 2017

Kubo: A Samurai Quest has just been released in China and is featured as an Editor's Choice in the top position on the iTunes store!  We're currently the 2nd most downloaded Adventure game, 16th overall, and 20th in the Top Grossing charts.  Congratulations everyone!

Kubo: A Samurai Quest Reviews (Updated!)

Posted on October 20, 2016

We've received some wonderful reviews for our first game Kubo: A Samurai Quest while our app store ratings have been huge.  We're so appreciative of all your support and so happy you like our little game.

"Kubo: A Samurai Quest is an immersive Match 3 puzzle game with a lovely soundtrack. I can honestly say Kubo: A Samurai Quest is one of the best Match 3 puzzle games I've played (and I've played a lot).  It has beautiful graphics, a nice story line and inspiring music" - Android Guys

 


"The game looks like it's made from origami. The LAIKA style and creature battles make this match 3 puzzle game an addicting and welcome change of pace for licensed games. Fifth Journey Limited has provided some hope for licensed games. I look forward to their next release. 8/10" - GameSkinny

 

"With its variety of match-three gameplay types folded together like an origami samurai, this gorgeous puzzler enthralls us just like the movie that inspired it. Pulling off a massive chain-reaction combo or vanquishing an enemy with our team of paper companions is endlessly satisfying. We even find ourselves cranking up the music, just to head-bob along to Kubo's fast-fingered shamisen stylings." - Apple App Store Editor

 

 

Our FIRST Game: Kubo: A Samurai Quest™

Posted on August 18, 2016

MATCH. COLLECT. BATTLE!

I'm pleased to announce the release of our first game: Kubo: A Samurai Quest.

Eric Tan and Craig Derrick at LAIKA

Match magical charms, discover and collect beautiful origami characters, and battle against the forces of the evil Sisters on your quest through The Far Lands. Based on the animated film Kubo and the Two Strings we worked closely with the incredibly talented team at LAIKA to create a Match-3 puzzle game with a fun collection and accessible battle mechanic that we think audiences of all ages will find entertaining and challenging!

I'm incredibly proud of the teams at Fifth Journey, Playside Studios, and Universal for making this beautiful game together.  Please go see the movie and give our game a try.  We really hope you like it!

Download it now HERE

HartBeat Writers Room

Posted on August 11, 2016

Craig Derrick (Top) and Ian Dominguez (Bottom) at Hartbeat Productions

(L/R Adam Hann-Bird, Craig Derrick, Ian Dominguez, Joey Wells, Michael Scalzitti, Harry Ratchford, and Jeremy Bernstein)

We wrapped our first group of writing sessions for the Kevin Hart game at HartBeat Productions.  What a tremendous honor and so much fun to work with Kevin and all of these funny guys.  I love building out these writers rooms and breaking story with a diverse group of people.  Story is the (pun intended) the heartbeat of this game and we cracked what I think will be a fun adventure game that will deliver on Kevin's humor and the world of a Comedic Rockstar.  Can't wait for you guys to play this game!

Pocket Gamer Connects

Posted on June 28, 2016

I had a great time visiting Vancouver, British Columbia and speaking at Pocket Gamer Connects with these fine gentlemen!

Pocket Gamer Connects Panel: From Indie to Hollywood – Getting the best from Third Party IP
(L/R - Ryan Lessard, Craig Derrick, Sam Chandola, and Tarnnie Williams)

Panel: From Indie to Hollywood – Getting the best from Third Party IP

From Marvel to Family Guy the Top Charts are filled with games built with licensed IP. Licensed IP acts as a great way to tap into existing communities but also adds layers of complexity to development and marketing. This panel will ask the experts to share their keys to success for acquiring users when working with major licensed IP with a focus on launch marketing.

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VentureBeat Interview

Posted on May 16, 2016

 

The Expendables are Coming!

We sat down with the great Dean Takahashi at VentureBeat to officially announce our Expendables game, discuss at length our partnership with Lionsgate, our creative process for collaborating with Hollywood studios and talent to develop great games, and I even snuck in a LucasArts and Full Throttle mention!  Read the full interview at VentureBeat