About Me

STUDIO LEADERSHIP | EXECUTIVE PRODUCER | CREATIVE DIRECTOR

EXPERIENCE

  • Successful development track record contributing to over 50 released titles
  • 25+ years of management experience leading, motivating and driving teams to success
  • 20+ years of game production experience creating, directing and executing multimillion-dollar project plans
  • Internal, external, co-development, startup, publishing, and global production experience
  • Mastery of project management processes including project life-cycle models, project charters, requirements gathering, scope assessment, sprint planning, budgeting, scheduling, task tracking, and risk assessment
  • Extensive studio and team operations experience including talent identification, recruitment, on-boarding, resource tracking, performance management, conflict resolution, facilitation, motivation, and recognition
  • Vast Hollywood IP development and client management experience including collaborations with Disney, Lucasfilm, Marvel, Pixar, LEGO, DreamWorks, DC, Cartoon Network, Warner Brothers, 20th Century Fox, Miramax, Lionsgate, MGM, and Universal Pictures
  • Multi-genre experience including free-to-play (F2P), casual, VR/AR, motion-controlled, simulation, first-person shooters (FPS), third-person action/adventure, platformers, extreme sports, and children’s titles

SPECIALTIES

  • Product vision, creative direction, and franchise development
  • Studio, project and client management expertise
  • Proven ability to work under rapid development cycles
  • Exceptional organizational, communication and time management skills
  • Collaborative, positive and team-oriented
  • Certified ScrumMaster

Beyond his work producing, Craig is an active contributor to the game development and academic communities:

AFFILIATIONS AND ASSOCIATIONS

  • Advisory Board Member, IADT | Tampa (2009 – present)
  • Advisory Board Member, Full Sail University (2005 – present)
  • Advisory Board Member, IGDA Albany, NY Chapter (2005 – present)
  • Founder, IGDA Chapter Albany, NY (2002)
  • Judge, The Next Game Boss, Season 1 (2012)
  • Judge, Independent Games Festival (2006)
  • Member, Producers Guild of America (2015 – present)
  • Member, Producers of the Round Table (2007 – 2010)
  • Member, IGDA Credit Standards Committee (2005 – 2008)
  • Member, Academy of Interactive Arts & Sciences (AIAS) (2002 – present)
  • Member, IGDA (2002 – present)

SPEAKING ENGAGEMENTS

  • EXPLO at Yale University, Guest Speaker (2018)
  • Pocket Gamer Connects Panel, From Indie to Hollywood – Getting the best from Third Party IP (2016)
  • San Diego Comic-Con Developer Panel, Panelist w/Jorg Neumann and Seth Hawkins (2011)
  • International Academy of Design & Technology | Tampa, Guest Speaker (2009)
  • Korea Game Industry Agency (KOGIA), Production Processes and Creative Management Techniques (2008)
  • Full Sail University, Guest Speaker (January 2005, October 2005, & October 2006)
  • IGDA Albany, NY Chapter, Speaker & Chapter Coordinator (2002 – 2005)
  • Game Developers Conference, Beyond Fun: Setting Aesthetic Goals and Sticking to Them (2004)
  • RPI Game Festival & Symposium, Panelist w/Ernest Adams, Katie Salen, and Karthik Bala (2004)