About Me



  • Successful development track record contributing to over 30 released titles
  • 25 years of management experience leading, motivating and driving teams to success
  • 20 years of game production experience creating, directing and executing multimillion dollar project plans
  • Internal, external, co-development, startup, publishing, and global production experience
  • Mastery of project management processes including: project life-cycle models, project charters, requirements gathering, scope assessment, sprint planning, budgeting, scheduling, task tracking, and risk assessment
  • Extensive studio and team operations experience including: talent identification, recruitment, on-boarding, resource tracking, performance management, conflict resolution, facilitation, motivation, and recognition
  • Vast Hollywood IP development and client management experience including collaborations with: Disney, Lucasfilm, Marvel, Pixar, LEGO, DreamWorks, DC, Cartoon Network, Warner Brothers, 20th Century Fox, Miramax, Lionsgate, MGM, and Universal Pictures
  • Multi-genre experience including: free-to-play (F2P), casual, VR/AR, motion-controlled, simulation, first person shooters (FPS), third person action/adventure, platformers, extreme sports, and children’s titles


  • Product vision, creative direction and franchise development
  • Studio, project and client management expertise
  • Proven ability to work under rapid development cycles
  • Exceptional organizational, communication and time management skills
  • Collaborative, positive and team oriented
  • Certified ScrumMaster

Beyond his work producing, Craig is an active contributor to the game development and academic communities:


  • Advisory Board Member, IADT | Tampa (2009 – present)
  • Advisory Board Member, Full Sail University (2005 – present)
  • Advisory Board Member, IGDA Albany, NY Chapter (2005 – present)
  • Founder, IGDA Chapter Albany, NY (2002)
  • Judge, The Next Game Boss, Season 1 (2012)
  • Judge, Independent Games Festival (2006)
  • Member, Producers Guild of America (2015 – present)
  • Member, Producers of the Round Table (2007 – 2010)
  • Member, IGDA Credit Standards Committee (2005 – 2008)
  • Member, Academy of Interactive Arts & Sciences (AIAS) (2002 – present)
  • Member, IGDA (2002 – present)


  • EXPLO at Yale University, Guest Speaker (2018)
  • Pocket Gamer Connects Panel, From Indie to Hollywood – Getting the best from Third Party IP (2016)
  • San Diego Comic-Con Developer Panel, Panelist w/Jorg Neumann and Seth Hawkins (2011)
  • International Academy of Design & Technology | Tampa, Guest Speaker (2009)
  • Korea Game Industry Agency (KOGIA), Production Processes and Creative Management Techniques (2008)
  • Full Sail University, Guest Speaker (January 2005, October 2005, & October 2006)
  • IGDA Albany, NY Chapter, Speaker & Chapter Coordinator (2002 – 2005)
  • Game Developers Conference, Beyond Fun: Setting Aesthetic Goals and Sticking to Them (2004)
  • RPI Game Festival & Symposium, Panelist w/Ernest Adams, Katie Salen, and Karthik Bala (2004)