Craig Derrick | Game Producer

Professional Summary

Professional Summary

  • Strong leadership, creative direction and project management background.
  • Deep internal development and publishing experience
  • Multi-genre game experience including: action / adventure, first / third person, extreme sports, casual, arcade and children’s titles.
  • Mastery of project management processes including: project life-cycle models, risk assessment, budgeting, scheduling, tracking, and team management & organization.
  • Extensive studio management experience including: talent identification & recruitment, performance management, conflict resolution, team facilitation, motivation and recognition.
  • Strong client relationship management experience including working with: Lucasfilm, Pixar, DreamWorks, Disney, Marvel, DC, Cartoon Network and Warner Brothers.
  • Successful development track record contributing to over 25 shipped titles.

Beyond his work producing, Craig is an active contributor to the game development and academic communities:

Affiliations and Associations

  • Advisory Board Member, IADT | Tampa (2009 - present)
  • Advisory Board Member, Full Sail University (2005 - present)
  • Advisory Board Member, IGDA Albany, NY Chapter (2005 - present)
  • Founder, IGDA Chapter Albany, NY (2002)
  • Member, IGDA (2002 – present)
  • Member, Producers of the Round Table (2007 - present)
  • Member, Academy of Interactive Arts & Sciences (AIAS) (2002 – present)
  • Member, IGDA Credit Standards Committee (2005 – 2008)
  • Judge, Independent Games Festival (2006)

Speaking Engagements

  • International Academy of Design & Technology | Tampa (2009)
  • Korea Game Industry Agency (KOGIA), Production Processes and Creative Management Techniques (2008)
  • Full Sail University, Guest Speaker (January 2005, October 2005, & October 2006)
  • IGDA Albany, NY Chapter, Speaker & Chapter Coordinator (2002 - 2005)
  • Game Developers Conference, Beyond Fun: Setting Aesthetic Goals and Sticking to Them (2004)
  • RPI Game Festival & Symposium, Panelist w/Ernest Adams, Katie Salen, and Karthik Bala (2004)

Awards

  • 2009 NAViGaTR Award Recipient

Articles and Interviews

  • PC Gamer, The Secret of Monkey Island (2009)
  • The Guardian UK, The Secret of Monkey Island: Special Edition Interview (2009)
  • Destructoid, Why LucasArts Updated Monkey Island (2009)
  • Albany Times Union, Where Play is Serious Business (2002)
  • Game Developer Magazine, Postmortem: Outrage’s Descent 3 (1999)
  • PyroPimps, RealAudio Interviews (1998 - 1999)
  • Numerous online & print interviews in support of games produced