Craig Derrick | Game Director & Executive Producer

Pocket Gamer Connects

Posted on June 28, 2016

I had a great time visiting Vancouver, British Columbia and speaking at Pocket Gamer Connects with these fine gentlemen!

Pocket Gamer Connects Panel: From Indie to Hollywood – Getting the best from Third Party IP
(L/R - Ryan Lessard, Craig Derrick, Sam Chandola, and Tarnnie Williams)

Panel: From Indie to Hollywood – Getting the best from Third Party IP

From Marvel to Family Guy the Top Charts are filled with games built with licensed IP. Licensed IP acts as a great way to tap into existing communities but also adds layers of complexity to development and marketing. This panel will ask the experts to share their keys to success for acquiring users when working with major licensed IP with a focus on launch marketing.

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VentureBeat Interview

Posted on May 16, 2016

 

The Expendables are Coming!

We sat down with the great Dean Takahashi at VentureBeat to officially announce our Expendables game, discuss at length our partnership with Lionsgate, our creative process for collaborating with Hollywood studios and talent to develop great games, and I even snuck in a LucasArts and Full Throttle mention!  Read the full interview at VentureBeat

Kevin Hart and Fifth Journey Partner for Game

Posted on March 31, 2016

Comedic Rockstar Kevin Hart

I'm incredibly excited to announce Fifth Journey's partnership with Lionsgate and Hartbeat Productions to develop a social adventure game with Kevin Hart!  You can read more about it at Variety, Deadline, and Develop. This is a game I'm so excited to help develop and collaborate with Kevin and his amazing team of writers at Hartbeat.  This is going to be something really special.

Fifth Journey in the South China Morning Post

Posted on March 15, 2016

Reading a Chinese newspaper at Tempest Bar during GDC. As you do.

Congratulations to Fifth Journey and Eric for the great coverage in today's South China Morning Post following our company announcement.

“Many gaming companies want to work in Hollywood, but we understand their stories and characters first and then decide what kind of game to make.” The three Hollywood studios are so keen for Tan to get started that his team has been given permission to look at movies six months ahead of the release and have access to the writers and creators of the movies for as much information as they need to create the games.

The actual design of the storylines and characters, the game design and the monetisation are done by Fifth Journey’s creative office in San Francisco, led by chief creative officer Craig Derrick, while publishing, sales and marketing, dealing with Asian channels and distribution are done in Hong Kong.

Check out the entire article here or by zooming in on the paper I'm reading.

Announcing Fifth Journey

Posted on February 23, 2016
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Eric Tan and Craig Derrick

I'm very proud to finally reveal and announce Fifth Journey, the company I've co-founded with my friend and business partner Eric Tan!

From animated feature debuts to cult classics and blockbusters franchises, Fifth Journey creates fan-first, next-generation mobile entertainment based on film and television content. We’re pioneering mobile entertainment in partnership with Hollywood’s leading studios by advancing the latest technologies, including O2O and virtual reality, providing a platform for mobile streaming, video-on-demand and Hollywood-linked e-commerce while delivering these experiences into the fastest growing markets in the world. We’re a unique combination of creative and distribution strengths, united by a love of Hollywood and committed to making the most authentic and engaging experiences ever for mobile.

A journey of a thousand miles begins with a single step...and this is a big one.  I hope you join us on this trip and that we find a way to entertain you through our stories and games.  Read the entire VentureBeat interview at the following link: Hollywood backs Fifth Journey to take movie licensed games to China.

(L/R) Robert Lepsoe, Craig Derrick, Eric Tan, Xavier Rosée, and Ian Dominguez

Thimbleweed Park to Xbox One

Posted on August 12, 2015

I'm super proud to be a part of the team bringing Thimbleweed Park to Xbox One!  Here's a few pictures from our recent trip to Germany and Gamescom 2015 where we made the announcement:

Thimbleweed-Park

Thimbleweed Park Coming Soon to Xbox One and Windows 10!

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Ron Gilbert on stage at Gamescom 2015 announcing Thimbleweed Park for Xbox One

*Note the green glow means we're at a Xbox Party

Craig & Ron at Gamescom 2015

Behind-the-Scenes of Ron, Major Nelson, and Julia Hardy LIVE from Gamescom 2015

Sven and Craig in the Retro Games booth at Gamescom 2015

Sven and Craig in the Retro Games Booth at Gamescom 2015

It was very, very hot there!

Ron Signing Autographs at the Adventure-Treff Party

If you have a problem, if no one else can help, and if you can find him....maybe you can hire...

You can read more about our Gamescom 2015 adventures and all of the latest news and updates on Thimbleweed Park at the blog located at: http://blog.thimbleweedpark.com/

 

Family Guy: TQFS Hits 1M Facebook Followers!

Posted on June 29, 2015

Congratulations to the Family Guy community team lead by the amazing Matt Fairchild on hitting 1 million Facebook followers!  This is a huge accomplishment!

Producers Guild of America

Posted on March 27, 2015

pga_logo

Excited to announce that I've joined the prestigious Producers Guild of America.  The PGA represents the finest in the craft of production for film, television and new media and it's an honor to join their ranks.  More announcements to come soon!

 

Best Mobile Game of 2014!

Posted on January 17, 2015

FGTQFS_MEA AWARD 2014

Family Guy: The Quest for Stuff won the Best Mobile Game of 2014 at this year's Mobile Excellence Awards!  Congratulations to the team and everyone at TinyCo, Fox Mobile and Fuzzy Door!

Family Guy: The Quest for Stuff Writers’ Room

Posted on October 24, 2014

A sneak peek at how we made Family Guy: The Quest for Stuff so funny and authentic to the humor of the show -- we created a writers' room where they make the TV show!

The team and I traveled from S.F. to L.A. nearly every week for 6 months to write and design content (and eat steak sandwiches!) alongside the writers from Fuzzy Door (the creators of Family Guy) and members of the production team at Fox.  This direct connection to the writing staff of the show allowed us to capture the humor and voice of the show while also bouncing design ideas, future content, and the dialogue you're seeing in the game now.  We also had the privilege of working with Fuzzy Door on the writing, production, and direction of the intro cinematic that starts our game which is why it feels like a small slice of the show.

I'm so proud of what we created and happy that folks are enjoying the game!

Sadly the door isn't fuzzy.

The writers assembling at Fuzzy Door Productions

The legendary Chelsea Howe!

Shawn Ries, Alex Carter, Miriam Wilson and Arte Johann at Fuzzy Door Productions